[WF-CVS] [worldforge/cyphesis] c47dff: Use modifiers when applying effects.

Erik Ogenvik noreply at github.com
Tue Nov 3 11:28:08 PST 2020


  Branch: refs/heads/master
  Home:   https://github.com/worldforge/cyphesis
  Commit: c47dff241536c95222c018e729b2b27d659a9daa
      https://github.com/worldforge/cyphesis/commit/c47dff241536c95222c018e729b2b27d659a9daa
  Author: Erik Ogenvik <erik at ogenvik.org>
  Date:   2020-11-02 (Mon, 02 Nov 2020)

  Changed paths:
    M data/rulesets/deeds/rules/consumables/potion.xml
    M data/rulesets/deeds/scripts/world/objects/Potion.py

  Log Message:
  -----------
  Use modifiers when applying effects.


  Commit: d3972f330b544dfdf66e796e542f23fff9b3b3bd
      https://github.com/worldforge/cyphesis/commit/d3972f330b544dfdf66e796e542f23fff9b3b3bd
  Author: Erik Ogenvik <erik at ogenvik.org>
  Date:   2020-11-02 (Mon, 02 Nov 2020)

  Changed paths:
    M data/rulesets/deeds/rules/consumables/potion.xml

  Log Message:
  -----------
  Added potion for increasing level.


  Commit: 94692b69db695d490e482c55ada3f3de8bf0fb98
      https://github.com/worldforge/cyphesis/commit/94692b69db695d490e482c55ada3f3de8bf0fb98
  Author: Erik Ogenvik <erik at ogenvik.org>
  Date:   2020-11-03 (Tue, 03 Nov 2020)

  Changed paths:
    M src/rules/simulation/Task.cpp

  Log Message:
  -----------
  Added better logging from tasks.


  Commit: ea57bf52a278cca3dfe57329da71698bb9081ea5
      https://github.com/worldforge/cyphesis/commit/ea57bf52a278cca3dfe57329da71698bb9081ea5
  Author: Erik Ogenvik <erik at ogenvik.org>
  Date:   2020-11-03 (Tue, 03 Nov 2020)

  Changed paths:
    M data/rulesets/deeds/rules/creatures/crab.xml
    M data/rulesets/deeds/rules/creatures/goblin.xml
    M data/rulesets/deeds/rules/creatures/human.xml
    M data/rulesets/deeds/rules/creatures/lych.xml
    M data/rulesets/deeds/rules/creatures/skeleton.xml
    M data/rulesets/deeds/rules/creatures/spider.xml
    M data/rulesets/deeds/rules/creatures/wolf.xml
    M data/rulesets/deeds/rules/tools/knife.xml
    M data/rulesets/deeds/rules/weapons/bow.xml
    M data/rulesets/deeds/rules/weapons/swords.xml
    M data/rulesets/deeds/scripts/world/objects/tools/Bow.py
    M data/rulesets/deeds/scripts/world/objects/tools/Melee.py
    M data/rulesets/deeds/scripts/world/objects/tools/Unarmed.py
    M data/rulesets/deeds/scripts/world/utils/Usage.py

  Log Message:
  -----------
  Implement "warmup" for tools.

This is the time it takes for a tool to become ready.
For a sword it's the time it takes to draw it back, for a bow it's the time it takes to draw the bow.
This should tie into an upcoming improved system for displaying actions.


  Commit: a16336ec213d9cda4b72ab68a8874a5e71e36fa8
      https://github.com/worldforge/cyphesis/commit/a16336ec213d9cda4b72ab68a8874a5e71e36fa8
  Author: Erik Ogenvik <erik at ogenvik.org>
  Date:   2020-11-03 (Tue, 03 Nov 2020)

  Changed paths:
    M src/rules/simulation/Task.cpp

  Log Message:
  -----------
  Print the type of the script, not the object itself.


Compare: https://github.com/worldforge/cyphesis/compare/4ce922cfce69...a16336ec213d


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