[WF-General] Distinguishing Admin and Player

Pug pug007 at sgi.net
Thu Oct 12 07:20:17 PDT 2000

On Wed, Oct 11, 2000 at 08:51:06PM -0700, Bryce Harrington wrote:
> Agreed.  In fact, in reading Malkin's post, it struck me that what we
> _really_ need... the one thing that will __definitely__ address the
> problem, is to start on a good old fashioned, tried-and-true Official
> BelchFire Game Spec.  That's something we _haven't_ talked about yet at
> all. 

That does sound good.

> Further, I'm *very* tempted to initiate this with a blank file, and
> paste the text from the WF_Plan document about Belchfire, and simply
> void any previous decisions.  Think about it: if we have any decisions
> that have been written up officially enough to be able to show them to a
> newbie, then cut'n'paste into (or reference from) the official document
> should be no prob.  If not, then those decisions probably need review
> and documentation anyway.

Ye gods, if I'm reading this right, it seems like a living hell. ;) Do you
*remember* all the discussions we had back at the beginning of the project?
Do you really want to go back to 100+ emails/day from the Lists and spend
months discussing the Underworld, then get into massive flame wars over
Orcus? :) If by "written up officially enough" means "on the site somewhere",
it may work, but I would definately suggest against going over all of our
discussions again that haven't been written down in some mission statement.

"Life, death, genocide, that's all small beans. All the important battles are
fought upon the fields of Nomenclature."	http://egrep.org

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