[WF-General] Licensing/Copyrighting Artwork in WF
austin at usf.teradyne.com
Fri Oct 20 11:20:43 PDT 2000
One thing to remember is that even comercial operations using our media
will have to share all there media. we still win.
~ I was always under the impression that WF will have many pay-for-play
~ servers as many worlds won't ever get up and running any other way. I
~ believe this is clearly mentioned on the web page. (with the addendum that
~ p4p servers will eventually fall out of use as too many free servers will
~ be up)
~ At 01:23 PM 10/20/00 +0100, you wrote:
~ >> There is a problem with this. Many worlds will probably be set up as pay
~ >> to play. Servers and bandwidth are expensive. It is doubtful people will
~ >> be able to run large free servers. So some of us will need to charge at
~ >> least enough to cover the cost of the servers and bandwidth. Under your
~ >> license we could not do that.
~ >Charge for bandwidth?
~ >And you don't give anything to the developers, artists, and all those
~ people who
~ >let you use your bandwidth.
~ >I think that the non-comercial point is a good one.
~ >BTW the point is not to get a expensive large server but a network of
~ >unexpensive small servers.
~ >General mailing list
~ >General at mail.worldforge.org
~ Will Owen
~ Software Developer (919) 845-7744
~ Crispin Corporation (919) 845-7766 fax
~ General mailing list
~ General at mail.worldforge.org
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