[WF-General] Earthworms as bait for fishing

Erik Hjortsberg erik.hjortsberg at gmail.com
Sat May 30 08:09:08 PDT 2009

When I wrote the proposal on the wiki this was how I thought it. I.e. 
the moment the mound of dirt is created the earthworms are created with 
it. Doing it otherwise would probably take too much resources. Then of 
course there should be some kind of function for determining how many 
earthworms are created depending on the quality of soil etc.

As you go along, could you also update the page on the wiki: 
http://wiki.worldforge.org/wiki/Fishing ?


Amey Parulekar wrote:
> Hey, that sounds really good! Actually earthworms won't be distributed
> over the entire land surface, only in moist patches of ground
> (governed by amount of rainfall) but the idea of generating earthworms
> in the mounds sounds like a really good compromise between the two
> options. And the probability can be directly governed by the level of
> moistness of the patch of ground :)
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