[WF-General] Blog post about new world

Russell O. Bangert preposteruss at gmail.com
Wed Mar 10 15:04:19 PST 2010


That's the thing, I have an integrated Intel video card, and I don't believe
there are 3D drivers for it, although I haven't looked into it at all. If
you're still interested in the crash let me know and I'll send you the
information on it.

On Wed, Mar 10, 2010 at 4:55 PM, Erik Hjortsberg
<erik.hjortsberg at gmail.com>wrote:

>  Hi, we have no tool that's being run on Windows. While we try to be
> platform agnostic we're very much Linux centric when it comes to
> development.
>
> That crash looks interesting, could provide a backtrace? If you start ember
> through "ember --debug" it will start it through gdb.
> My guess though is that the drivers for your GPU is causing the crash.
> Could you also send me your ~/.ember/ember.log file?
>
> /Erik
>
> 2010-03-10 23:47, Russell O. Bangert skrev:
>
> For some reason I thought that Ember was being developed for windows
> mainly, now that I think about it that's just the tool being created for
> updates correct?
>
>  I can only get it to half load on my netbook, probably because it's an
> intel atom pineview chipset, everything happens on the little
> 1.6ghz processor.
>
>  I get this:
>  Crashed with signal 11, will try to shut down SDL gracefully. Please
> report bugs at https://bugs.launchpad.net/ember
> /usr/bin/ember: line 118:  3086 Segmentation fault      (core dumped)
> $bindir/ember.bin --home $homedata "$@"
>
>  I guess im putting fedora on the old laptop I dug out for this then. It
> has an ATI card with 256mb ram and a 1.2ghz processor, we'll see how well I
> can get it running.
>
>
>
>
>
> On Wed, Mar 10, 2010 at 4:09 PM, Erik Hjortsberg <
> erik.hjortsberg at gmail.com> wrote:
>
>>  No, terrain editing happens inside of Ember. There are some old movies of
>> it over at http://wiki.worldforge.org/wiki/Ember
>>
>> Note that we don't really support windows. There's an effort to get it to
>> at least build with mingw, but it's shaky at best. It's much easier for you
>> if you install Linux, as you can start working with the code directly
>> without having to first try to get it in for mingw.
>>
>> /Erik
>>
>> 2010-03-10 22:47, Russell O. Bangert skrev:
>>
>> You aren't using Equator for editing are you?
>>
>>  Good deal on being able to change the graphics quality being built into
>> the engine, right now I think anyone involved is already changing things in
>> the config files. I'm installing windows on a machine right now, will be
>> playing with things tonight.
>>
>>  Also, I have a VPS server practically doing nothing if you don't have a
>> server to host this on.
>>
>> On Wed, Mar 10, 2010 at 3:25 PM, Erik Hjortsberg <
>> erik.hjortsberg at gmail.com> wrote:
>>
>>> Hi, thanks for the praise.
>>> I'm currently doing my main development on a Dell Latitude E6500 with a
>>> Nvidia Quadro NVS 160M GPU. I really have no idea what that card would be
>>> similar to in the Geforce segment, or compared to AMD offerings.
>>>
>>> However, one of the advantages of the new terrain is that it actually
>>> should be faster compared to the older one, as the terrain is more even
>>> which makes it easier to use Level of Detail techniques.
>>> And then there's also all kinds of settings one can tweak. If it's too
>>> slow on a machine which should be able to run it it should be possible to
>>> improve the performance through altering of some of the settings.
>>> Unfortunately there's no way yet to alter the terrain rendering settings
>>> from a running instance, and it's kinda esoteric to do it through the config
>>> files.
>>>
>>> /Erik
>>>
>>> 2010-03-10 21:08, Russell O. Bangert skrev:
>>>
>>> Looks great Erik, I'm very interested in helping in the design of the
>>> world, I've been following the project for years, I tried getting everything
>>> setup on my netbook to start but it isn't powerful enough to run Ember. I'm
>>> working on putting my desktop back together now and will start working on
>>> getting the tools running.
>>>
>>>  The new world looks amazing compared to the current one, What are the
>>> specs on the machine you're running those on?
>>>
>>> On Wed, Mar 10, 2010 at 6:00 AM, Erik Hjortsberg <
>>> erik.hjortsberg at gmail.com> wrote:
>>>
>>>> Hi, I've made a post on my blog about the current work being done to
>>>> provide a new base world for Mason:
>>>> http://erikhjortsberg.blogspot.com/2010/03/new-world.html
>>>>
>>>> /Erik
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