[WF-General] Need some help...
fstltna at me.com
Thu Jan 1 15:55:20 PST 2015
Ill reply with more info later, but i wanted to ask if you are using the prebuilt client on Yosemite? I wouldnt mind using that but it crashes on my mac...
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> On Dec 31, 2014, at 4:27 PM, Sean Ryan <sryan at evercrack.com> wrote:
> Hi Marisa,
> I looked at your error and have a couple of comments.
> First, you should not run ember as root. It is good unix/linux practice to run as a regular user, and I would strongly suggest that you do that. This is not just for WF stuff, this is for ALL stuff.
> Second, the issue without looking too deep appears to be a driver. I did a search of the error, and seems that ubuntu 14.04 may have a problem with that, perhaps all you need is an update and recompile.
> libGL: Error in /root/.drirc line 2, column 0: no element found.
> libGL error: failed to load driver: swrast
> As a matter of course, you should look at the following things:
> 1) glxinfo ensure that you have a HARDWARE driver. For practical linux purposes, this means nothing that says "mesa". You should see something like AMD, nVidia, or some such.
> 2) glxgears ... make sure it runs. If it doesn't run, ember will definitely not run (it usually will though, even with emulation like mesa, so this is just a quick test to see if you have something very seriously wrong with your system setup).
> The reason for this is that ember uses OGRE, which has hardware requirements. It will work properly only with a hardware GL (or directx if on windows) driver.
> You should also post your ember.log, and a backtrace (I think ember has a --debug option that will run through the debugger, you can easily get the backtrace at the point of crashing easily enough ... you can type 'bt' to get it ;)
> Third, I notice you are running hammer (which would be a dev environment) and the prebuilt ember. This is problematic depending on your environmental setup. For example, if you prepend LD_LIBRARY_PATH with the hammer/work/local/lib directory and attempt to run with a prebuilt ... that could work poorly as the dev environment is set to usually pull from the master branch, rather than a specific version.
> Usually, it's one or the other, not both (there are reasons why you would want to do that potentially, but without understanding the how and why, all I can say is that this should be avoided).
> Last, for osx and ember. All I can say is that it's on the list somewhere ... way down at the bottom. I myself run a mac, and it is a significant dependency chain to unravel. I personally think that until such time as we are building our stack on osx (and for me, this means using cmake, as auto tools is not very interested in this), this is unlikely.
> Hope this helps you out, please feel free to ask any questions via the list at any time.
> Welcome to WorldForge!
>> On 2014-12-31 13:49, Marisa Giancarla wrote:
>> I need the ember client modified to run on osx yosemite as right now
>> it crashes at startup. Will pay $50 or more for the fix and of course
>> the fix would be made available for other worldforge users.
>> Also i am trying to build the linux client or using the 0.7.2 prebuild
>> version but i get errors when trying to start it. Here is what i am
>> seeing: ember run issues  i will pay for help with this too, if
>> that is what it takes...
>> Really like the look of this project and will post about my project
>> when it is farther along...
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>>  http://www.linkedin.com/in/marisagiancarla
>>  https://OpensimCity.org
>>  http://radio.opensimcity.org:8188
>>  https://EmpireDirectory.net
>>  https://LugdunonCity.org
>>  http://www.indiedb.com/company/pocketfiction-pocketgames4me
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