[WF-General] Need some help...

Marisa Giancarla fstltna at me.com
Mon Jan 19 21:39:39 PST 2015


Yes, i tracked that much down but there were still errors. Ill post the diff's to the base version shortly...

Marisa

----
LinkedIn: http://www.linkedin.com/in/marisagiancarla
TinyRPG: http://TinyRPGGame.com
Opensim City: https://OpensimCity.org
Opensim Radio: http://radio.opensimcity.org:8188
Empire Directory: https://EmpireDirectory.net
Lugdunon City: https://LugdunonCity.org
IndieDB: http://www.indiedb.com/company/pocketfiction-pocketgames4me

> On Jan 19, 2015, at 9:08 PM, David Felix <felix.davidj at gmail.com> wrote:
> 
> The error Marisa is seeing stems from a support script, identified here: https://github.com/worldforge/hammer/blob/master/support/setup_env.sh#L83 
> 
> This bash is a little above my level as well, but my gut reaction is that the line of code I linked shouldn't be printing an error with a grave/backtick in the text. I think there's an issue there. Again, my bash is pretty rusty, but isn't ${} the preferred way to evaluate a command within a string in bash, while backtick is good outside of strings?
> 
> David J Felix
> (513)-967-3543
> felix.davidj at gmail.com
> 
>> On Mon, Jan 19, 2015 at 7:45 PM, Dean Bouvier <demarii.wf at gmail.com> wrote:
>> That line refers to setting up the environment using another script...  I'm thinking the issue might be in there somewhere. Perhaps running that individually from command line might provide some clues? I'm getting beyond my script-fu as Sean would put it... maybe others have some ideas?
>> 
>>> On Mon, Jan 19, 2015 at 6:22 PM, Marisa Giancarla <fstltna at me.com> wrote:
>>> I did that, here's what i get:
>>> ====
>>> Marisas-Mac-mini:hammer fstltna$ vi hammer.sh
>>> /unMarisas-Mac-mini:hammer fstltna$ ./hammer.sh install-deps all
>>> ./hammer.sh: line 227: export: `MAKE_FLAGS is not an output variable!': not a valid identifier
>>> ====
>>> Marisa
>>> 
>>> ----
>>> LinkedIn: http://www.linkedin.com/in/marisagiancarla
>>> TinyRPG: http://TinyRPGGame.com
>>> Opensim City: https://OpensimCity.org
>>> Opensim Radio: http://radio.opensimcity.org:8188
>>> Empire Directory: https://EmpireDirectory.net
>>> Lugdunon City: https://LugdunonCity.org
>>> IndieDB: http://www.indiedb.com/company/pocketfiction-pocketgames4me
>>> 
>>>> On Jan 19, 2015, at 10:13 AM, Dean Bouvier <demarii.wf at gmail.com> wrote:
>>>> 
>>>> Try changing the entry in hammer.sh from -o to -s and see if that helps.
>>>> 
>>>>> On Sun, Jan 18, 2015 at 9:24 PM, Marisa Giancarla <fstltna at me.com> wrote:
>>>>> I just did a fresh checkout without my changes and here is the error i get:
>>>>> ====
>>>>> Marisas-Mac-mini:hammer fstltna$ ./hammer.sh install-deps all
>>>>> uname: illegal option -- o
>>>>> usage: uname [-amnprsv]
>>>>> ./hammer.sh: line 227: export: `MAKE_FLAGS is not an output variable!': not a valid identifier
>>>>> ====
>>>>> Marisa
>>>>> ----
>>>>> LinkedIn: http://www.linkedin.com/in/marisagiancarla
>>>>> TinyRPG: http://TinyRPGGame.com
>>>>> Opensim City: https://OpensimCity.org
>>>>> Opensim Radio: http://radio.opensimcity.org:8188
>>>>> Empire Directory: https://EmpireDirectory.net
>>>>> Lugdunon City: https://LugdunonCity.org
>>>>> IndieDB: http://www.indiedb.com/company/pocketfiction-pocketgames4me
>>>>> 
>>>>>> On Jan 17, 2015, at 12:04 AM, Erik Ogenvik <erik at ogenvik.org> wrote:
>>>>>> 
>>>>>> I can't really help you with OSX specific issues, but if you want help you must post the errors you're getting.
>>>>>> 
>>>>>> Hammer also puts log output in the work/logs directory.
>>>>>> 
>>>>>> /Erik
>>>>>> 
>>>>>> 2015-01-16 22:17 GMT+01:00 Marisa Giancarla <fstltna at me.com>:
>>>>>>> Ok, i have worked on this and followed the instructions in the link below, and all the macports dependancies except for openal download and compile with clang fine. im using macports 2.3.2 on osx Yosemite and had to compile it as they don't have a Yosemite version prebuilt.
>>>>>>> 
>>>>>>> I next went on to the step of downloading hammer.sh. When i run "./hammer.sh install-deps all" i get errors relating to environment vars being incorrect. I fidled around and got it past that point but still fails. Not worth saying what it was as i may have caused it myself.
>>>>>>> 
>>>>>>> Help please?
>>>>>>> 
>>>>>>> Marisa
>>>>>>> 
>>>>>>> ----
>>>>>>> LinkedIn: http://www.linkedin.com/in/marisagiancarla
>>>>>>> TinyRPG: http://TinyRPGGame.com
>>>>>>> Opensim City: https://OpensimCity.org
>>>>>>> Opensim Radio: http://radio.opensimcity.org:8188
>>>>>>> Empire Directory: https://EmpireDirectory.net
>>>>>>> Lugdunon City: https://LugdunonCity.org
>>>>>>> IndieDB: http://www.indiedb.com/company/pocketfiction-pocketgames4me
>>>>>>> 
>>>>>>>> On Jan 2, 2015, at 2:02 AM, Péter Szücs <peter.szucs.dev at gmail.com> wrote:
>>>>>>>> 
>>>>>>> 
>>>>>>>> Hi!
>>>>>>>> 
>>>>>>>> I have built the last OS X binary. I have messed up adding some macports dependencies for the last OS X build, which already got reported.
>>>>>>>> I have also tried to update the Mac binaries, but due to new c++11 requirements, we needed to switch from Apple's GCC 4.2 (last gcc with GPLv2 license) to clang with libc++.
>>>>>>>> Unfortunatelly, when I last tried, I couldnt even build the macports packages with clang.
>>>>>>>> Check out this: http://mail.worldforge.org/pipermail/general/2013-October/007950.html
>>>>>>>> 
>>>>>>>> If you can confirm, that the dependencies are now building with clang and libc++, then it may worth a second try.
>>>>>>>> 
>>>>>>>> Peter
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 2015-01-02 0:55 GMT+01:00 Marisa Giancarla <fstltna at me.com>:
>>>>>>>>> Ill reply with more info later, but i wanted to ask if you are using the prebuilt client on Yosemite? I wouldnt mind using that but it crashes on my mac...
>>>>>>>>> 
>>>>>>>>> Marisa
>>>>>>>>> 
>>>>>>>>> ----
>>>>>>>>> LinkedIn: http://www.linkedin.com/in/marisagiancarla
>>>>>>>>> Opensim City: https://OpensimCity.org
>>>>>>>>> Opensim Radio: http://radio.opensimcity.org:8188
>>>>>>>>> Empire Directory: https://EmpireDirectory.net
>>>>>>>>> Lugdunon City: https://LugdunonCity.org
>>>>>>>>> IndieDB: http://www.indiedb.com/company/pocketfiction-pocketgames4me
>>>>>>>>> 
>>>>>>>>>> On Dec 31, 2014, at 4:27 PM, Sean Ryan <sryan at evercrack.com> wrote:
>>>>>>>>>> 
>>>>>>>>>> Hi Marisa,
>>>>>>>>>> 
>>>>>>>>>> I looked at your error and have a couple of comments.
>>>>>>>>>> 
>>>>>>>>>> First, you should not run ember as root.  It is good unix/linux practice to run as a regular user, and I would strongly suggest that you do that.  This is not just for WF stuff, this is for ALL stuff.
>>>>>>>>>> 
>>>>>>>>>> Second, the issue without looking too deep appears to be a driver.  I did a search of the error, and seems that ubuntu 14.04 may have a problem with that, perhaps all you need is an update and recompile.
>>>>>>>>>> 
>>>>>>>>>> libGL: Error in /root/.drirc line 2, column 0: no element found.
>>>>>>>>>> libGL error: failed to load driver: swrast
>>>>>>>>>> 
>>>>>>>>>> https://answers.launchpad.net/ubuntu/+source/xorg-lts-transitional/+question/259177
>>>>>>>>>> 
>>>>>>>>>> As a matter of course, you should look at the following things:
>>>>>>>>>> 
>>>>>>>>>> 1) glxinfo ensure that you have a HARDWARE driver.  For practical linux purposes, this means nothing that says "mesa".  You should see something like AMD, nVidia, or some such.
>>>>>>>>>> 
>>>>>>>>>> 2) glxgears ... make sure it runs.  If it doesn't run, ember will definitely not run (it usually will though, even with emulation like mesa, so this is just a quick test to see if you have something very seriously wrong with your system setup).
>>>>>>>>>> 
>>>>>>>>>> The reason for this is that ember uses OGRE, which has hardware requirements.  It will work properly only with a hardware GL (or directx if on windows) driver.
>>>>>>>>>> 
>>>>>>>>>> You should also post your ember.log, and a backtrace (I think ember has a --debug option that will run through the debugger, you can easily get the backtrace at the point of crashing easily enough ... you can type 'bt' to get it ;)
>>>>>>>>>> 
>>>>>>>>>> Third, I notice you are running hammer (which would be a dev environment) and the prebuilt ember.  This is problematic depending on your environmental setup.  For example, if you prepend LD_LIBRARY_PATH with the hammer/work/local/lib directory and attempt to run with a prebuilt ... that could work poorly as the dev environment is set to usually pull from the master branch, rather than a specific version.
>>>>>>>>>> 
>>>>>>>>>> Usually, it's one or the other, not both (there are reasons why you would want to do that potentially, but without understanding the how and why, all I can say is that this should be avoided).
>>>>>>>>>> 
>>>>>>>>>> Last, for osx and ember.  All I can say is that it's on the list somewhere ... way down at the bottom.  I myself run a mac, and it is a significant dependency chain to unravel.  I personally think that until such time as we are building our stack on osx (and for me, this means using cmake, as auto tools is not very interested in this), this is unlikely.
>>>>>>>>>> 
>>>>>>>>>> Hope this helps you out, please feel free to ask any questions via the list at any time.
>>>>>>>>>> 
>>>>>>>>>> Welcome to WorldForge!
>>>>>>>>>> 
>>>>>>>>>> /Sean
>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>>>> On 2014-12-31 13:49, Marisa Giancarla wrote:
>>>>>>>>>>> I need the ember client modified to run on osx yosemite as right now
>>>>>>>>>>> it crashes at startup. Will pay $50 or more for the fix and of course
>>>>>>>>>>> the fix would be made available for other worldforge users.
>>>>>>>>>>> Also i am trying to build the linux client or using the 0.7.2 prebuild
>>>>>>>>>>> version but i get errors when trying to start it. Here is what i am
>>>>>>>>>>> seeing: ember run issues [1] i will pay for help with this too, if
>>>>>>>>>>> that is what it takes...
>>>>>>>>>>> Really like the look of this project and will post about my project
>>>>>>>>>>> when it is farther along...
>>>>>>>>>>> ----
>>>>>>>>>>> LinkedIn: http://www.linkedin.com/in/marisagiancarla [2]
>>>>>>>>>>> Opensim City: https://OpensimCity.org [3]
>>>>>>>>>>> Opensim Radio: http://radio.opensimcity.org:8188 [4]
>>>>>>>>>>> Empire Directory: https://EmpireDirectory.net [5]
>>>>>>>>>>> Lugdunon City: https://LugdunonCity.org [6]
>>>>>>>>>>> IndieDB: http://www.indiedb.com/company/pocketfiction-pocketgames4me
>>>>>>>>>>> [7]
>>>>>>>>>>> Links:
>>>>>>>>>>> ------
>>>>>>>>>>> [1]
>>>>>>>>>>> https://www.evernote.com/shard/s81/sh/70c7126d-f9e7-4e2d-81c7-b1988c1f7ee9/789b1ba31853392f51e9814d856c02a4
>>>>>>>>>>> [2] http://www.linkedin.com/in/marisagiancarla
>>>>>>>>>>> [3] https://OpensimCity.org
>>>>>>>>>>> [4] http://radio.opensimcity.org:8188
>>>>>>>>>>> [5] https://EmpireDirectory.net
>>>>>>>>>>> [6] https://LugdunonCity.org
>>>>>>>>>>> [7] http://www.indiedb.com/company/pocketfiction-pocketgames4me
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